17 #ifndef FOLLOWMECAMERA_H
18 #define FOLLOWMECAMERA_H
20 #include "VisualizationCamera.h"
28 FollowMeCamera(
const irr::scene::ISceneNode *parent,std::string name,
29 float rotateSpeed = -500.0f,
float zoomSpeed = 4.0f);
32 void animateNode(irr::scene::ISceneNode *node, irr::u32 timeMs)
override;
33 void setPositionOffset(irr::core::vector3df newpos);
34 void setTargetOffset(irr::core::vector3df newpos);
37 irr::core::vector3df pos_offset, target_offset;
38 irr::core::position2df RotateStart;
39 const irr::scene::ISceneNode *parent;
42 float sat(
float value);
50 #endif // FOLLOWMECAMERA_H
Definition: FollowMeCamera.h:26
namespace of the flair Framework
Definition: Ahrs.h:19
Definition: VisualizationCamera.h:41